# ◆ MOMM-MAN

An original terminal-flavored maze-chomper from the 42.uk Library — you are a green ◆ eating evidence dots while momm's four failure statuses hunt you: **Timeout** (hunts you), **Err503** (ambushes where you're heading), **AuthFail** (runs a pincer), and **Tier** (loses its nerve up close).

**Play:** [/games/momm-man/](https://marroccofella.github.io/games/momm-man/) — landing page with a Play button (game at play.html)

## Controls
Arrows / WASD or swipe · **P** pause · **M** mute · **T** slow mode (accessibility) · **R** restart after game over / level clear.

## Features
Four distinct ghost AI personalities · fright combos (200→1600) · bonus gems · persistent high score · READY sequences · touch controls · reduced-motion-safe. Voice lines are a consented synthetic clone of creator Dominic Marrocco's voice, generated locally by F5-TTS via [Promptus](https://www.promptus.ai) — labeled synthetic, nothing external is ever called.

## Engineering provenance
Single self-contained HTML file, zero dependencies. Built under the [momm](https://marroccofella.github.io/skills/momm/) protocol: five review gates by the model coalition (runs `aqv6`, `fn32`, `hga2`, `16sj`, `0rt1` in the [public evidence ledger](https://marroccofella.github.io/skills/evidence/)), including a coalition-caught CRITICAL the author's own tests missed vacuously (NaN ghost speeds — the ghosts never moved), and 23 headless mechanics tests, all green. Original art and names throughout — faithful classic-maze mechanics, no third-party assets.

MIT — part of the [42.uk](https://42.uk) Library.
